Monday, September 03, 2007

GameLog 08

Company of Heroes (7h) Playing the World in Conflict demo reminded me just how good Company of Heroes was. Playing through in hard difficulty this time.
Powder (7h) Just .. one .. more .. go.
Titan Quest: Immortal Throne (6h) Fixit, 47 Druid / Defender. Ben's made it to the end of legendary, so a quick run and I'm prety much there too, although somewhat undercooked. I've missed the whole elite level to get up into legendary, but at least I can find potentially the best stuff now.
World of Warcraft (5h) BundyBear, 67 Warrior. A Nice run thru Sunspring villiage to knonck over a bunch of quests.
Trackmania Nations (4h) Finding it easy to jump into this once I'm home. Cameron's still demanding it.
Neverwinter Nights 2 (2h) Veeyar, 6 Pally/1 sorc. Into Neverwinter city.
Bioshock Demo (2h) Took a while to get the demo running, but it was worth the weait for the eye candy. I'll dump it into the same category as Quake 4. I see what they are trying to do, but it's just not my cup of tea. I want to be entertained, not scared. The plot is so superficial. Why would you immediately start trusting someone on the end of a walkie talkie. Why would you inject something into your arm without a moment's hesitation? All brushed aside in the FPS mentality. The progression is bluntly linear too. Powder has more gameplay to me than this one.
World in Conflict (1h) Not bad, but seems to lack the atmosphere of Company of Heroes, and the intensity of Warcraft 3. Made me blow the dust off CoH tho.

Monday, August 27, 2007

GameLog 07

Neverwinter Nights 2 (12) Veeyar, 5 Pally/1 sorc, Highcliff done.
World of Warcraft (10) Level 67 and a pretty good chestpiece off one of Gruul's sideline quests.
Trackmania Nations (6) St Luke's day included competitive computer games as a stall, so I got to play a couple more hours while 'supervising'.
Powder (1h) Please let me beat powder soon so I can stop playing it.

Tuesday, August 21, 2007

GameLog 06

Titan Quest: Immortal Throne (20) - Another LAN means TQIT is pulled out again.
World of Warcraft (10) - Level 66. Completed Ring of Blood to get a shiny axe. Scott's started another 3 characters.
Football Manager 07 (4) - Worcester are back at it.
Trackmania Nations (3) - Cameron's starting to demand "race car"
Neverwinter Nights 2 (1) - Finally got a working DVD from the LAN so I could install it again. Mine got crunched from the old athlon box :(.

Friday, August 17, 2007

Chocolate Rain - 8 bit remix

Awesome remix of Chocolate rain. I don't recall 8-bit sounding so good.

Only thing was waiting for the difficulty level to go up and it breaking down into real funk. That would have topped it off.

Tuesday, August 14, 2007

GameLog 05

Wow - 20
Space Rangers - 2
Guild Wars - 1
Tmn - 2
Powder - 1

Monday, August 06, 2007

GameLog 04

Wow (14)
Overlord (7)
Tmn (4)
Bookworm (1.5)
Powder (1)

Wednesday, August 01, 2007

ESWC finals for TMN

part 1
Part 2

Algorithm March

Found a little gem called the Algorithm March from JapTV's Pythagoras switch.
“Pythagoras Switch” wants to help kids have that moment of A-HA! We want to raise thinking about thinking, to flip that epiphany switch in every child.

I think the Algorithm March does this eloquently as alone it looks like dour excersize video, but combined with others the true meaning of the march is revelaed.

Monday, July 30, 2007

GameLog 03

Titan Quest: Immortal Throne (7.5 hours) - Made it past the titan at the end of the original game. He's a massive step up from any other monster or boss in the game, and required a change in strategy, albeit to a simple 'ranged attack with poison' that any character could do.
Trackmania Nations (6.5h) A few sessions online got me back into the swing of things. Mixed with a national Karting championships in Bundy for added incentive.
World of Warcraft (6h) - Sandy's catching me again. Need more quality time for getting quests done.
Overlord (6h) - Didn't expect it to be directly involved, but more indirectly like Dungeon Keeper or Evil Genius. It plays a lot like Fable and has that XBox feel to the graphics and story structure. Your minions are really an extension of yourself to kill / fetch / do things, and it seems almost cumbersome to have to actually hit something yourself. It has an interesting take on advancement too where you can replay any area you have done to get more items / gold, almost as if the game is taunting you; "go right ahead, spend your time doing stupid things while I wait here for you to do something useful like the next mission".
Powder (5 h) Gotta stop playing this. Stupid little addictive game. Was supposed to be a simple diversion and it's got nothing on any of the angband variants. Can't get very far into it though, so I think that's what got the hooks into me at the moment. Once I finish the main boss I'm guessing it'll get dumped pretty quick.
Bookworm (1h) - Hmm, another bookworm spell coming on. I'm looking at making a website to host "the ultimate bookworm game" where the board is posted up each 50,000 points for people to find the best word.

Monday, July 23, 2007

GameLog 02

Finally settled of updating outlook calendar with the actual time spent rather than trying to make an autonomous CPU count (did't work for smaller games like Powder).

I was expecting the count to be down this week due to bible study, youth, Transformers, and other after hours activities. The LAN certainly restored balance.

Titan Quest: Immortal Throne (22 hours) - A Saturday LAN for the youth turned into a big TQITfest, followed up by another impromptu LAN on Sunday with the main protagonists. Even though I made up a new druid, after the end of it the old one was a better build. Instead of going all the way to the end of nature, my main one had only gone 1/2 way to get the nymph before finishing off defense. The total speed from equipment and auras made for high damage and escapism too.

World of Warcraft (7 hours) - Guessing at this point. Will have to check the logs.

Powder (6 hours) - Still haven't got a character down past level 10 let alone to the end. Seems pretty arbitrary about gear drops and skill gifts as to whether you can get a character to survive. Finally found divination that gives identify spell. Fits Ok with rogues, but they aren't the fastest class around.

Trackmania Nations (3 hours) - Competitive Computer Gaming started up for the 2nd season of TMN at StLuke's. It also saw a look-in at the LAN, but some maps made Sandy motion sick.